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Rune of the dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1574 | 3.294 | 3.294 |
Overall | #3522 | 2.471 | 2.471 |
Enjoyment | #4290 | 2.000 | 2.000 |
Presentation | #4371 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We use randomly generated dice-like game objects
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the idea, it has a lot of potential, but I don't think that this works as a puzzle if runes are generated automatically (unless there's some really clever algorithm underneath to make sure a solution exists).
I've spent some time fiddling around with those runes but I'm pretty sure some of those combinations are impossible to solve ;)
As for the visuals - they're nice, but it's a combination of different (even very different) art styles and even techniques (vector characters and photos). I think it's best to stick to just one, there are lots of free assets pack out there.
I don't want to sound overly negative, I really liked the core idea!
The idea is pretty good, but too often I end up with an impossible rune to complete, or one of my runes bug out and get thrown off screen.
I thought I was going crazy, some of them definitely seem impossible
If I am honest, I got lost starting in round two.
Really fun, but couldn't figure out the control right, but I still had fun! Love the sound of dice rolling!
Maybe try out my team's game?
https://itch.io/jam/gmtk-jam-2022/rate/1620267
A unique idea that is quite tricky to win, quite hard to get the right rune but is really satisfying when you get it right!