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Sea Anenemies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1417 | 3.113 | 3.231 |
Creativity | #1875 | 3.187 | 3.308 |
Overall | #1942 | 3.064 | 3.179 |
Presentation | #2555 | 2.891 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Random actions determine by a 7 sided dice role each turn.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the chess movement on dice, but it lacks a bit of strategy because its totally random. You always have to account for the worst. Maybe if had a hand of dice and could choose to save your moves, and your opponent could see what you have saved, it would add more of a back and forth?
Nice game, kinda like chess only with random movement patterns!
A short tutorial explaining how it works might have been nice though
The game is ok, It works, king is too OP and needs to be nerfed, no music, which could have been nice to have, could have used a bit more polish but it works nicely
Cute little concept! Simple but effective. The "king me" system is a bit too strong though. Consider making the king still deal with randomness. Maybe the king gets 2 random options to choose from instead of being stuck with 1.
Nice game, the 1 player ai is a bit simple however :)