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A jam submission

Dicey SurgeryView game page

For the GMTK game jam 2022.
Submitted by Tobbit — 13 hours, 2 minutes before the deadline
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Dicey Surgery's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#25362.9403.667
Presentation#38882.3162.889
Overall#39002.3162.889
Enjoyment#50461.6932.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Roll the tools you use.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Good job making such a complex game in a short period of time. Looks cool but its a bit hard to figure out and the random tools are a real hindrance to the game play. 

Submitted(+1)

Love the graphics and the concept. I did not mind learning the clunky controls as i feel like that was the point of the game. But I think the random selection of items was frustrating combined with the time limit. If you get unlucky you cannot continue because of the long wait on the reroll dice. Charming game tho. Well done!

Developer

Thank you! yea I was really struggling with keeping the game random but still feeling kinda fair.

Submitted

Game was confusing as heck and I had sooo much lag. that and the whole thing’s slow.

Developer(+1)

sorry about the lag, I optimized the game and had no trouble with it myself.

(+1)

I thought this was pretty creative for the "Roll of the Dice" concept! Seems like you were definitely thinking outside the box. I like how it took some repeat tries to figure things out, but maybe some highlighting around key areas could help? Or maybe that would take away from the look and feel of the game.  :)  Very nice job.

Submitted(+3)

Cool idea, but i killed him instantly every time

Developer(+1)

yea while game developing I got good ig so it was hard to tell the difficulty