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A jam submission

Sword DiceView game page

Submitted by WindCat Studios — 1 day, 6 hours before the deadline
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Sword Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#30032.7652.765
Enjoyment#30202.4712.471
Overall#32242.5882.588
Presentation#33812.5292.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Yes!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Got past the Skeleton. Took a minute to figure out, but a bit of a fun reaction test

(+1)

Figuring out the timing was really fun, but at first I thought it was just random so I did die quite a few times. But well done on that timing for getting certain values!

Submitted(+1)

The timing to attack is pretty fun. Game feels rather short though. The music is great.

Developer

:D

Submitted(+1)

I didn't get it at first (the "Z" symbol is not quite readable) art & music are nice. I don't know why certain rolls succeeded other not...! Congrats on finishing smtg up !

Developer(+1)
the "Z" at the beginning is to teach the person, the numbers from 1 to 4 do not attack the enemy but from 5 to 6 have a high probability, only 5 has a chance of not attacking, but the chances of 6 are 100%
Submitted(+1)

Is the idea from D&D. That you have to roll a dice to see how much damage you do? Nice little game.

Developer

Thanks!

Submitted (1 edit) (+1)

Very cool game! congratulations for the game!

Developer(+1)

Obrigado :) (mano eu sei que você fala em português também )

(+1)

A cute little project, I love the idea of using the dice as a reaction-time-based mechanic. Quite original from what I've seen so far. Good base for something more!

Developer

Thanks! :)