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A jam submission

Spellbound RollersView game page

Survive the casino. Send magic abilities with dice.
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Spellbound Rollers's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17293.2713.271
Enjoyment#20102.8562.856
Overall#22132.9662.966
Creativity#30012.7712.771

Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player attacks by rolling a dice. Depending on the upgrades they have purchased, when the die lands on a certain number it triggers a certain spell. As well the theme of the game is around a casino with rolling dices, flying cards, and roulette wheels.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 84 to 81 of 84 · Next page · Last page
Submitted(+2)

The characters look so cute! I love Clover especially... its really challenging though, I have trouble figuring out how to get far enough from the enemies to survive much less pick up the exp properly when they are swarming so close... but the upgrades are pretty neat, and the visuals & music are on point.

Submitted(+2)

A cute game with interesting battle system, I really like the upgrades you have here! The enemies tend to swarm you and it's hard to get away sometimes (especially while trying to collect xp), but aside from that the game's fun!

Submitted(+1)

As a big fan of Vampire Survivors, this game is enjoyable to me.
The art is cute and the music is cool, would definitely play a more fleshed out version of this for a long time. Congrats on finishing the jam !

Submitted(+1)

Wasn't too difficult for me as the others mentioned. Probably an automatic XP gain for killed enemies instead of the need to collect robs will help with that a bit. Also healing bonuses probably. Good luck with the development of this game after the Jam!

Viewing comments 84 to 81 of 84 · Next page · Last page