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Getting No Where's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2896 | 3.313 | 3.313 |
| Enjoyment | #3460 | 3.000 | 3.000 |
| Narrative | #3975 | 2.313 | 2.313 |
| Creativity | #4964 | 3.000 | 3.000 |
| Audio | #8942 | 1.188 | 1.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game fits the theme by looping the level until a certain goal is reached stopping the loop and revealing the exit.
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Comments
well done with the neon colours design. It reminds me a lot of geometry dash but loop edition. The loop confused me sometimes but I managed to make my way through... overall, good game
Cool design!
I really like the squash on the character!
Well done! cute platformer! :D
super cool but gives geometry dash vibes
Great game with a nice art style and fun controls!
Solid little platformer! Love the visual style. Couldn't hear any audio.
Cool idea for the theme.
2 spike jumps !! fun and nice loop, nice gem locations too
I really like this the level loop is super smooth and i really like the art
my only advice is to add some camera and movement smoothing
a tiny bit of lerp can go a long way :)
i was so hyped while doing a lot of the design i really appreciate this :D
Thanks! I did try adding some smoothing to the camera, but I couldn’t get it to work with the loop in the short time I had. I’ll definitely revisit it though.
The loop on the level is smooth and enjoyable when you see it. No spoilers, but it was a fun place that you hid one of the gems on level 1. ;)
Second level is very tough and deaths are very punishing - reminds me of rage games haha.
Thanks for making this - had fun playing it. The tone of the game was fun too.
Not bad, I finished the first level with 7 deaths(