Thanks for the nice review! I'm glad you had fun!
Skryblink
Creator of
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This is so polished! I love the idea of cooking timers to fit the theme! and the way each has a unique twist, is amazing! it has funny dialogue, fun original characters, and a good difficulty progression. you made a short easy to understand game around one simple concept, this is peak game jam material. Great work.
The amount of polish here is incredible, though I think the gameplay is lacking some balance.
The good food always starts on the enemy's side where the only way to get it is to bounce it out and then grab it from the neutral ground. the problem is that you only have time for 4 maybe 5 grabs before you run out of time, so grabbing from the middle after bouncing is very tight.
overall I think this is a solid concept with exceptional polish and music, and it could be improved with some simple balancing.
I like the progression in this one. building a mental map of where to go next is fun since the level is laid out quite nicely.
It was fun getting back with only a second on the clock as well. i like the concept that the crystals stay broken so you can't just grind, and you have to explore more.
I didn't get to the end, I kept dying, but overall I had fun with this one.














