Play game
TileBlock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3482 | 2.901 | 3.273 |
Overall | #4127 | 2.686 | 3.030 |
Enjoyment | #4177 | 2.498 | 2.818 |
Creativity | #4517 | 2.659 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can change the scale and weight of the blocks used, manipulating the physics interactions between them to his/her own favor.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
The gameplay is straightforward and enjoyable, and I'm a big fan of the pixel art style! The tutorial text is a great touch as well.
Love the charming dialogue and the music, very well constructed vibe.
Thanks a lot!
It is a very interesting idea, I was enjoying the gameplay but it crashed a few times so i couldn't finish it. Great job tho!
I would have continued playing but it crashed! :^(
haha sry abt that
this is all pretty new for me lol
Loved this, Great idea and execution!
thank u sm
nice simple gameplay and i love the pixel aesthetics! The tutorial text is also a cool addittion
Thanks a lot!
Very cool.
thanks a lot
This is an interesting concept! I like how it neatly integrates the jam theme into the puzzle mechanics. By any chance were the artstyle and music inspired by Celeste? because I was getting the same vibes and thought it was cool.
haha exactly.
celeste is one of my favorite games and I thought of making something similar.
and thank u so much for the reply! btw, did you have some problems or lags?
because it is my first time uploading something and from what I understood I built it in the wrong resolution ;-;
Oh I forgot to talk about those lol. There was a bit of iffy things.
Firstly: I had the resolution problem where the window shows up but I have to use the scrollbars to see everything, but it was ok since I entered fullscreen.
Second: After I placed the blocks and pressed enter there was an awkward delay before the physics actually activated
Third: In the last level I messed up the block placement and misses the wall button, but then I realized that I didn't know how to restart the level. Idk if you can do that or not but I couldn't figure it out and I don't remember the tutorial guy telling me it.
Another thing which might be just preference is that it would be nice if pressing enter before the text completes will immediately show the whole dialogue, and THEN the second press is what moves you to the next dialogue. I'm the type of person who likes to reads the dialogue quickly without waiting for the text to completely reveal itself.
I hope that helps!
Thanks for the honest review
I'm aware of the problems you mentioned, the thing is I tried doing more then I could in just 4 days, so some things felt kinda rushed...
For example, there was supposed to be an animation when pressed enter, and when building the game without it I forgot to reduce the delay.
About the restart- I think you can press escape so that the menu comes up and then there is an option for restarting (I implemented that into the game but not sure if that works lol)
Anyways thanks!