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Scale the Kittadel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6341 | 1.746 | 2.667 |
Style | #6703 | 1.637 | 2.500 |
Overall | #6867 | 1.637 | 2.500 |
Creativity | #7037 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must build your stats through random upgrades to scale the tower
Development Time
96 hours
(Optional) Please credit all assets you've used
Dotween, Fast script reload, Simple Free Pixel art styled UI pack, jsfxr
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Comments
Perhaps takes too long before any challenge is presented? I like the idea though.
Cute game!
I got to 630, way to much stuff on screen!
I took the Blackhole spell, but I am not sure I was using it right? It constantly cast at the bottom of the screen, so it didn't really help me.
Nevermind, I am a moron. It casts where my mouse cursor is!
The Game itself is really cute! I like the theme and the textures a lot. Also, the Spells work decent. I would change the keybinds so that you do not have to take your fingers off WASD in order to switch a spell, for example by putting it on RMB, that way the game would allow more fast-paced spellcasting. I also noticed that at a certain point the game was just not playable anymore, because too many items were spawning. (At around a score of 700) But overall i liked the game, as it serves its purpose as a small, fun to play thing really well :D