Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Big BangView game page

Man in a white void steps on a worm, and the rest is history!
Submitted by Juicicle, clarishatan — 1 hour, 27 minutes before the deadline
Add to collection

Play game

The Big Bang's itch.io page

Results

CriteriaRankScore*Raw Score
Style#9313.9053.905
Creativity#12883.6673.667
Overall#13123.5563.556
Enjoyment#22293.0953.095

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rocks scale, Worms scale, Players scale. How far can it Scale?

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I don't understand why harm that poor earthworm XD, but in any case, the art is nice and the giant eye animation at the end is really impressive.

If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king

Submitted (1 edit)

You can kill the worm
But can you ride it?

Submitted

Canonical Big Bang.

Submitted

The gameplay is a bit simple but the story and the art is amazing. Well done!

Submitted

Really cool game, love the artstyle and concept. Two little things that might make the game better:

- Make it a little more doable to dodge the worm attack. Maybe have the worm follow you but pause for a second before attacking with a pre attack animation, just to give the player the chance to get out of the way.

- Make the worm procedurally animated! Would look even better if the worm was actually sliding (kind of like in snake)

The game was cool though, can't blame you for not doing those, so good job!

Developer

Thanks for the feedback! The worm does actually have a pre-attack telegraph (there's a road SFX and its eye bulges one second before it charges) but we noticed too late that sometimes the worm is off-screen and you can't see its eye changes. The jump mechanic was meant to be a dodge-roll stand-in to avoid the worm's dashes, but its not as useful if you can't predict when the worm is about to attack in the first place.

I did consider procedural animation, but since I had no experience in it, we decided to go for the safer option. I also had a different vision for the worm initially (I imagined it more like a coiled serpent) so it was a bit of a planning mishap on my part.

Submitted

Loved the last scene, great main menu music and overall style/vibe. Great job :D

Submitted

very cool worm fight game!

Submitted

I really like the art style here, the worm fight is pretty cool and would make for a good boss fight. Good job!

Submitted

very nice art and gameplay.  Good music choice. i was terrified.

Submitted

When I killed the worm at the start of the game I legitimately gasped out loud. A really darkly cute game, I love the 2D hand drawn look it had as well!