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ScaleShot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3913 | 2.743 | 2.846 |
Overall | #5371 | 2.273 | 2.359 |
Enjoyment | #5455 | 2.075 | 2.154 |
Creativity | #6273 | 2.001 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale a mountain and fight Dragons for their scales, you build up the strength of your mech using the Scales you collect.
Development Time
96 hours
(Optional) Please credit all assets you've used
https://www.1001fonts.com/hemi-head-426-font.html
Music: incompetech.com
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Comments
The strength scaling with the powerup options is an on theme mechanic. Got me feeling like playing Space Invaders but in 3D. Have the intended pushing fights intention into it. Needs to know if I took a damage though, small visual indicator would be nice. Good job. :)
Nice work! With a lot of enemies at once, this got quite hectic at times! I would agree with the other comments about player feedback with damage, but with that and a bit of polish, this would be a blast to play!
Quite nice, would like some sort of visual / sound feedback for when I take damage though (such as an explosion effect). Maybe if it's small or quiet so it doesn't get too annoying.
Nice job! This looks really great. I do wish there was some animation or visuals for taking and dealing damage - some of the hitboxes were unclear if I was hitting or not. But the visuals, music and feel of the game otherwise was lovely. I hope you keep working on it! :)
Found myself playing a lot more than expected lol, i really like the old arcade style like this, and the game is fun, I will probably play again tbh, Good game !