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BioShip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4705 | 2.323 | 3.286 |
Creativity | #5202 | 2.424 | 3.429 |
Overall | #5327 | 2.290 | 3.238 |
Style | #5646 | 2.121 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By collecting components, the player's ship can become larger and larger on scale
Development Time
48 hours
(Optional) Please credit all assets you've used
just some assets from our 2D artist and Unity store
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Comments
This is a REALLY cool idea! It's really fun too, but sadly controlling the ship is too hard. I think if you improved the I/O front of the game, the mechanics and art were fun enough for this to be suuuuuuuuuuuper fun.
I'm not overstating this - the game is fun. It's just really hard to do what you want to do because the input is mouse controlled. The main issue I faced was, when you press a propeller, the others also move, so dragging your mouse to the their continuously-changing locations is difficult.
But the mechanics are there. I think you should improve it after the jam for sure.
Cheers!
Cool idea to control the ship by clicking the engines, very tricky though!
Nice little idea. Trickier than I expected (or I need o git gud =) )
Good luck!