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Don't Exceed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4965 | 2.237 | 2.417 |
Creativity | #5334 | 2.392 | 2.583 |
Overall | #5549 | 2.212 | 2.389 |
Style | #5966 | 2.006 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game uses burgers as a core mechanic. When the player touches(or eats) the burger, the player will scale up by 50%. If the player grows too much in size (eats more than 5 burgers) the player dies. Whenever an enemy damages the player the player will decrease in size by 50%. If the player has decreased more than their original size they lose the game. Essentially everything in this world is "BUILT TO SCALE" and the player can choose to exceed it.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I also tried to eat the burger boss, whoops! XD Everything worked well together, though it was confusing when the burgers became bullets later. Might have been nice to be a little bit longer but congrats on finishing this
The burgers becoming bullets was a design choice as the burgers still conserve the same mechanic as before, they still give you health. They are a different type of bullets. Anyways thank you!
I like the horror aspect! In the big room I think I can feel a bit of the panic like in a nightmare, with enemies and burgers coming at you from all sides.
Glad you liked the game! Fun fact making the game a horror game was a decision made in the last minute.
The static makes me feel like I am playing a horror game. Love it!
Glad you liked our game!
Must've missed that bug during playtesting. I'm truly sorry for your inconvenience.
Too much burgers is bad for you!
I can't believe I chose burgers over her lol
Glad you found the game fun!
This game has Style!
I wish it was longer, and I wish the control was more responsive, but I guess that is the dream-like aspect yes?
This game was short because we are new to GameDev and this is our first game ever. We had to take alot of time to solve bugs and all. Our original game idea had more mechanics. The controls are a bit janky as it was to give the "drunk" feel to the game, the reality you are in wasn't real but was created by your subconscious mind. Really do appreciate that you liked the game.
I did! When I saw the boss was a burger, I tried to eat it. Lol, that didn't work.