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A jam submission

Scale to SolveView game page

This game is a visual novel revolving around different characters based on different kinds of scales solving a murder.
Submitted by Cowboybeebonk — 3 hours, 8 minutes before the deadline
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Scale to Solve's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#42092.7502.750
Style#44732.5632.563
Overall#47492.4792.479
Enjoyment#52882.1252.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game utilizes a resizing of pictures so that the main character can colve a myustery, as well, each character is based off of a different definition of the word 'scale'.

Development Time

96 hours

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Comments

Submitted(+1)

Cute art style and I enjoyed the writing 😁

Thanks for playing the game!

Submitted(+1)

Loved the art! 

Thank You!

Submitted(+1)

An interesting concept, Agatha Christie vibes, very cool!

I had to replay to get to the ending, and I liked that it is up to the player to decide who is guilty. 

The only thing I would probably wish for is a bit more consistency. For example, the art palette could be limited, so that characters looked stylistically more alike. The world of the game could be more coherent: right now it is hard to understand how and why these characters exist in the same universe (even with the plot twist that we learn), where their motivations come from and what are the general rules of this universe are. 

I would also say that it would be probably great to make the player use the scaling mechanic instead of implementing it into the narrative. Like it is we who investigate, not the game on its own :)

Thank you for playing the game!

I'm sorry that you had to replay the game to get the ending.  But I'm glad that you did experience the ending. 

Thank you for your feedback on the consistency.

The initial plan was to implement the scaling mechanic as an actual gameplay mechanic. But there wasn't enough time to, so we merged it into the narrative. If we were to continue this game, it would definitely be one of the first things we add.

Submitted(+1)

For a visual novel it's quite limited in terms of images, but then again, in a short jam you can't do much... Some characters lose their items and you can see it graphically, but Iroda has the camera all the time. At first I was a bit bored, until the murder happened I was not interested, although there's a sound bug that makes a music that should stop to start another one not stop and it's been bothering me until the black screen of reading the reviews. I suspected the old man because nobody uses a magnifying glass and a monocle at the same time... everyone who uses a monocle is usually evil.

PS: I haven't played again, it took me too long to see who really killed poor Ooga :'( F for him, good guy.

(+1)

Thank you for playing. 

I'm sorry that you couldn't reach the end of the game. During our short playtesting we always picked to go to the final deductions instead of going to review. 

It's true a magnifying glass AND a monocle at the same time, very suspicious 

I do agree, Ooga really did deserve better.

Submitted(+1)

cool art

Thank you

Submitted(+2)

i liked the game and I think it was clearly influenced by danganronpa

and i got the black screen when i was reading the final review nut i am the sure the one who killed ooga booga is the old man

You are correct to say It was influenced by Danganropa and Pheonix Wright Ace Attorney.

I'm sorry that you got a black screen during the final review. If you don't click final review and go straight to final deductions the game is beatable.

Glad that you liked the game, it was definitely a challenge to make sure the murderer obvious but not too obvious.

Submitted(+1)

great concept, good job!

Thank you for playing the game!