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Amazing Albert's Unbelievable Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3360 | 2.940 | 3.667 |
Creativity | #4183 | 2.762 | 3.444 |
Overall | #4635 | 2.524 | 3.148 |
Enjoyment | #6026 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Lizards have scales, Albert is a lizard and he operates a scale.
Development Time
(Optional) Please credit all assets you've used
"Circus Tent" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Circus Waltz" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Tenebrous Brothers Carnival - Act One" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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Comments
Number guessing can be fun IRL, like how much the 1700s big ships weighed. In my opinion for this to work you need a lot more info dumped to the player. I don't mean in the form of a tutorial but in ways, someone can approximate by looking at additional stuff around and/or on the subject.
The tutorial was so long that I forgot what anything beside the arrows did. The only thing that I managed to do was guess a few lizards' weight. I particularly love the art style; it gave me a few giggles. However, the guessing part felt more like reading a vague educational article than playing a game.
I really wanted to paly this game! Looked so cool, but im getting a memory error. The weird thing is that i have a decent pc so i dont think its a hardware issue, so i will come back to this and check if you fixed it!
Such a cool idea, and the lizard art is fantastic! I struggled a little to know if they were male/female/adult/child, but I still got pretty close for most! I went to jail :D
The graphics are really nice. My only suggestion would be to include the tutorial with gameplay instead of an info-dump. Well done regardless!
Would love it if you could check out our game too!
I may have forgotten to limit vram usage/allocation...Whoops!
Cool Art!
Interesting concept, but the game mechanic turned out to be mostly guessing. If played longer, you get a better feeling for the guesses, though. I feel like 3 days with 10 customers per day is a bit long as a basic gameloop though
Game crashes once opened. It just says "Fatal error!"
Same issue for me