This is such a cool concept and very well done! I did not enjoy the tight time limit too much, but I guess some challenge needed to be added! Overall really cool!
I some screenshots and a thumbnail/title image would have really helped this game, it should have far more reviews :)
jabajabajau
Creator of
Recent community posts
Really great! I loved the moment where I became a frog and could walk on land, really really cool concept, and very well done especially for your first game! I had some minor issues with the birds, they seemed a bit glitchy after their first "attack", but other than that it was super solid. The frogger part with the logs was very nice haha :D
Sound would have been great, but I just imagined little ribbits and splashes in my head :)
Kinda reminded me of my entry from last year's GMTK Jam with the different stages and growing and so on.
Really loved it, great entry! Had froggo sexy time 10/10
Interesting game with a very unique interpretation of the loop theme :) A bit more diegetic/in-game explanation would have been nice, but it was still understandable after a few loops. Nice entry!
We had a similar idea with a midgard-serpent/ouroboros like loop set in nordic mythology but with a very different core mechanic, feel free to check it out haha :D
Very interesting idea and despite lacking polish, nice visuals or sounds more than the soundtrack it captures the anxious feeling quite well!
Just saw on your profile that this seems to be your first game (jam) on itch and that your really really young:
I am beyond impressed, keep up the good work and you'll be making great games soon! This is a great start!
Great idea and solid implementation!
I think the bite mechanic is not integrated nicely and could be removed for a tighter experience, it was weird to figure out what and when to bite, when the core mechanic was to loop around enemies (which felt better to do anyway)
Other than that I think with some more polish and some bug fixes (getting stuck, some enemies not moving) this is a very nice entry!
Interesting idea for a very specific subset of trigonometry puzzle fans haha :D For me the jump in difficulty was a bit too harsh once two curves had to be synced. But its a nicely polished and fully working game overall! I would have wished for the waves to somehow attach to the sound bed/music in a way, but that cood feel jarring instead of good :D
Hi! I tried playing your game but the spinning mechanic made feel a bit nauseous. I think the idea itself is interesting and could make a good game if polished a bit. Sadly I had the feeling the knight did not only move based on some rolling physics, but was weirdly attached to the camera space or something like that.
I think with more polish, attack animations and fixing the spin mechanic to feel more cohesive this can be a nice little game!
It took me quite a bit to get why levels were different every time I crashed, that felt really weird at first.
I liked how the different level elements felt different, but I did not like how the music constantly changed each loop, especially cause I felt like the ambience synthy sound of the intro matched the game far better than the drum beats.
But for a first game in your first gamejam this is actually very nice! you made a working game with a full gameloop, that's far better than most get with their first game jam!













