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Sushi Master's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4359 | 2.722 | 2.722 |
Style | #4813 | 2.444 | 2.444 |
Overall | #5226 | 2.333 | 2.333 |
Enjoyment | #6188 | 1.833 | 1.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale the fish at the beginning of the food prep
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Super cute game! I had a ton of fun playing; my only recommendation would be to change the scale of the platforms to objects/ players, as the room felt a bit empty in the beginning. Awesome job!
The mechanic is similar to overcooked and I enjoyed playing that hell of a game. Quite chaotic and fun to play lol. Couldn't really control myself well but well it's a game jam. Kudos especially made within 48 hours. Good job! :)
It is a cool concept that has some potential. It reminded me of overcooked.
I ran into some bugs that are related. First one, the player character doesn't have to be grounded to be able to jump, the only need to be close enough to something considered the ground. This allows the player to stick to the ceiling and shot up walls like a rocket. The second bug is that if the player holds jump while on the ceiling, they will no-clip though the ceiling, lost to the void.
I kept launching myself into orbit by jumping on the rice bin, lol.
It's nice combination of a cooking game and the jam theme; I like the idea!
The concept is really fun ! nice !
i loved getting the food from each station and cooking and assembling the sushi! (loved the parkour also LOL) Keep up the god work!
I walked into the wall and immediately flew up into space lol, it was funny but unfortunately I didn't come back down and got soft locked