A lot of ideas came to me while I was playing. It was an inspiring experience for me. Great job!
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Carpet Master [GMTK 2024 Game Jam]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1238 | 3.765 | 3.765 |
Creativity | #2271 | 3.353 | 3.353 |
Overall | #2415 | 3.196 | 3.196 |
Enjoyment | #4232 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Game has incremental meta game and the puzzle game itself is about multiplicating.
Development Time
Comments
I like the pixelated effect, did you use a shader over the game to apply this render ?
If you want to give yourself the additional challenge, you can click “o” on your keyboard while repairing the carpet, to get it cleared in full and you can try to recreate it in as least number of moves as you can! We managed to do it in just 12 moves and we are very curious if it’s possible to get it even lower ;)
This is a fun little game that looks quite nice!
I had some trouble understanding what to do in the beginning. I had to enter Fullscreen mode to see all the puzzle pieces, but after I got that going, I was able to get on a little roll.
Overall, well done!
I am a sucker for the pixelated graphics. Reminds me of DS games of my youth. The carpet making is unfortunately poorly explained within the game. Having the top of the description say that together with Pavius we will learn to make carpets made me expect to be able to learn from the grandpa in the game. So I spend more time trying to figure it out then usual. The further explanation in the description could also be more clear. It is generally advisable to start with what your goal is, so further explanations can be understood in how that allows the player to achieve the goal. Further to prevent confusion, the descriptions could be clearer. Right now I'm asked to press E to enter, where it only shakes, instead of communicating that I need to pick up a carpet. One small thing, after beating my first minigame, a performance panel appeared. I wish you good luck with any further endeavours!
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