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Scale Down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3508 | 2.982 | 3.364 |
Enjoyment | #3919 | 2.579 | 2.909 |
Overall | #4549 | 2.552 | 2.879 |
Style | #5723 | 2.095 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your size scales down every time you beat the level.
Development Time
96 hours
(Optional) Please credit all assets you've used
Assets from https://brackeysgames.itch.io/brackeys-platformer-bundle
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Comments
It's a nice game, but I don't like how I have to start all the way from the beginning (when I'm at my biggest size) if I lose at any point during the game.
hard to understand at first however i really enjoyed this game
unironically one of the best concept and theme development
with due diligence and time the idea can be developed into something serious
I want to play with this idea myself.
well done
It feels a little rough around the edges but i actually really enjoy the idea! A game that fleshes out this concept more could be really interesting.
Great job for someone who has literally just picked this up over the weekend.
Fun idea and great first game! It was fun to see how the level changed when I got smaller and to have to change up my strategy to get through the level. I did find it unclear that the fruits made you restart the level and that left me confused for a good bit, but once I figures it out, things were fine. I also found the controls really difficult to use, especially when very large as I kept running into the fruits almost unavoidably. Maybe decreasing your horizontal move speed could help.
Overall, a great start! Keep working at it, get people to test it, and polish! Good luck!