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Ship in a bottle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3409 | 3.000 | 3.000 |
Overall | #4912 | 2.429 | 2.429 |
Style | #5258 | 2.286 | 2.286 |
Enjoyment | #5692 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build scale models of ships.
Development Time
48 hours
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Comments
I tried for several minutes and used a couple different browsers but couldn't get the mouse scrolling to work rip (it would just scroll the whole page instead). Not sure if there's just something weird with my computer since it seems like most people are playing it fine.
Very unique idea, I feel like needs some extra parameters such as capture as many ships in X time, or ships moving/obscured to give it some memory game aspects. A nice foundation to build from though! GG
Didn't expect to summon a boat with a summoning circle today
I enjoyed the capture mechanic, but the game is pretty much just draw what you see. Still a fun concept :D
I didn't get the game so much , But that Magic part of candle feels amazing,
Please let me know the gameplay , I will play this game again and then rate it accordingly , as I think this game is nice and maybe I am noob to understand.
Look around with the orb to find ships. (Mouse scroll wheel on the compass)
With a target in sight, put together a scale model and bring it to the summoning.
Ok , I got it , using scroll wheel directly causing trouble in browser , using it with shift key works fine.
Nice Concept. Rated.
It will be Pleasure for me if you also play, rate and review my game as well, Thanks.
Quite fun to figure out, however sometimes the boats just dont load which is a shame. great stuff though!
I should've been clearer in the controls text. Use the mouse scroll wheel on the compass to look around. Unless there's an actual bug but in that case...
ooooh I dont have a mouse XD