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Built to Scale (a mountain)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3664 | 2.837 | 4.333 |
Enjoyment | #4133 | 2.510 | 3.833 |
Overall | #4475 | 2.582 | 3.944 |
Creativity | #5298 | 2.400 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is built to scale a mountain, the video said to interpret the theme any way I wanted
Development Time
96 hours
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Comments
Its nice, the bomb is too irresponsive though, it's like I need to let go of the key for it to explode.
Really cool Celeste-esque style and fitting music. Player moves smoothly and game is polished, continue like this
It was very fun! Polished and with catchy music, I'm happy to have played it!
My only complaint is that I couldn't understand what platforms could've been jumped on, and bomb jumps felt too slow (holding down space for 3 seconds, with no audio/video feedback).
Congrats on the submission :)
From one "built to scale a mountain"er to another, i love your artstyle!!!
I used the NES color pallette to give a retro feel to the game, I'm glad it paid off
gorgeous artstyle paired with the music gives this a pretty chill vibe
I really liked the art from your game too
Megaman meets Celeste, LOVE IT! Bomb jumping is such a versatile mechanic to the already buttery smooth movement. I had a great time and jammed out to the music. 100% better than most AAA games.
Thanks, I'm just glad that the download's not broken :)