I think maybe with a change of controls all the issues with them that have been mentioned would be fixed, having left mouse to shoot, and the mouse movement to move the ship would mean that it's more intuitive. Also once you lose your gun you may as well just quit because you can't fight the enemies any more. I liked the SFX and the ideas in game though and with some polish I think it would do great, well done
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Scrap Fleet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3618 | 2.855 | 3.083 |
Overall | #4646 | 2.520 | 2.722 |
Enjoyment | #4965 | 2.237 | 2.417 |
Creativity | #5091 | 2.469 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players can build their ship to scale, replacing/adding on components as needed.
Development Time
96 hours
(Optional) Please credit all assets you've used
all art and music was made by kevin, code written by yikuan (I used sveltekit hahaha all the game objects are DOM elements (please don't look at my source code))
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