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Keep It Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #152 | 4.273 | 4.273 |
Overall | #504 | 3.864 | 3.864 |
Enjoyment | #567 | 3.682 | 3.682 |
Presentation | #1338 | 3.636 | 3.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a tower defense game where your role is not to win, but rather keep both sides of the conflict from winning by switching your allegiance between them to rack up a high score.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The concept is really neat and I liked the puzzle elements here. The sound effects were hilarious, probably my favourite part! I was a bit confused because I felt it started about at a point of equilibium, so while I built things for fun, I felt like I was just making it harder for myself. Not sure how that might be fixable though. Nice job!
Really cool concept. I'm not that good at it but I'm sure there is some great depth here. :)
Love it, now I want to see a full game like this :))
Conceptually a really cool game. The balance is a bit whacky however, since soldiers get more expensive for both sides as you buy them, and they being the main source of income, the most effective strategy seems to be to just have one strong tower on one side, then crank out as many soldiers on the other to toss them into the grinder. This could've lead to more interesting gameplay choices if instead you had to upgrade the soldiers on each side individually to maximize money efficiency, then use towers to blast them more efficiently for more money gains.
Otherwise, it sounds nice and looks nice! Really enjoyable game with a lot of potential!
Really creative idea that was fun to play
This honestly has a ton of potential, I can see what you were aiming to create and I think it's very creative
The problem I have is with the actual gameplay, which feels slow and really similar to regular tower defense games
What I think you could've done is not to summon the towers but the enemies themselves, to destroy the tower. Think of any bloons td game but you're the bloons
I think that could've easily reached top 10, and it's a shame that such a good music, art and mechanics got a bit lost because of the gameplay
I'm not saying all of this because I think the game is bad, I actually really enjoyed it and I would rate it high, I'm saying this because it could've been my favorite!
Well done nonetheless.
It wasn't for me but I think it is a great idea, well done guys!
This is easily one of the most enjoyable jam games I have played so far -- I had a blast and played several times! R.I.P. all the little soldiers.
I enjoyed this game, and the game's concept is really cool, well done!
Thank you! I'm glad you liked it:)
Love the idea and the simple art is endearing! Had a blast with this one
It's great!!! Really fun :)