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Dungeon Defence (GMTK 2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4101 | 2.298 | 3.250 |
Presentation | #4107 | 2.475 | 3.500 |
Overall | #4466 | 2.357 | 3.333 |
Creativity | #4960 | 2.298 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its basically a rogue-like dungeon crawler type turned into strategy tower-defense game where instead of playing as the heroes, you play as a sorcerer controlling evil minions of the dungeon and you have to protect your treasure from the invading heroes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Game got softlocked within the first 20 seconds, because the hero wanted to slay the skeleton on the other side of the chest, while my elemental was shooting him and was hitting the chest instead and I had no mana and no traps could hit them.
Probably the best execution of the "make your own dungeon" idea that I've played so far, thanks to the art and general polish.
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-666? This game is endorsed by the devil (shake my head).
The art and the music is stunningly good. Died real quickly because the game was running as soon as I opened it, but didn't stop me to come back and give these dungeon heroes what they deserve!
Pixel art is great It would have been nice if it didn't just start without warning when you launched it but other than that its fun I enjoyed my time with this game.