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Ego Birth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #146 | 4.281 | 4.281 |
Overall | #276 | 4.026 | 4.026 |
Presentation | #455 | 4.156 | 4.156 |
Enjoyment | #642 | 3.641 | 3.641 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as an "NPC" and one of the main mechanic is waiting around for the real "Player" to interact with you
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The art direction was really interesting on this one! The dithering style patterns were very cool.
The artistic direction and execution of this game is outstanding. The puzzles were engaging and unraveling the loop's secrets was highly rewarding. The multiple instances was communicated very effectively and succinctly in the tutorial. The imagery and tone paint a beautiful picture of our NPC's dreary life and environment. In love with this game!
Really really impressive! Presentation is fantastic! I'm really digging the aesthetic and it works really well to support the premise. I haven't finished it yet, but you've get me hooked!
Amazing game! I really enjoyed the narrative. The artstyle and sound design complimented the story perfectly. The gameplay isn't anything new, but it's executed well and the puzzles are actually clever. Good job!
Wow, I'm impressed with the level of detail in the gameplay! I've seen other games that have you play as the NPC, but this is the first I've seen that has you play across multiple instances. I think that makes the game stand out above the rest! The art style is trippy, but very nicely executed.
Very interesting puzzle. Solutions weren't obvious but made enough sense.
I really enjoyed unique artstyle you have going on here.
Writing was pretty neat.
If you were to work further on the idea (which I would really like to see) consider some way to skip dialogue a bit faster.
thank you for the detailed feedback!
Love the aesthetic! Really trippy vibes.