I like the idea, and the game is well made, but the implementation felt too close to just a regular shmup. The power ups did not feel much like a bullet hell to me. Also, after seeing what the first powerup did, it took 90 seconds before the second one spawned, which was way too long.
Play You'reTheBulletHell
You are the Bullet Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #984 | 3.471 | 3.471 |
Presentation | #1583 | 3.529 | 3.529 |
Overall | #1935 | 3.275 | 3.275 |
Creativity | #3685 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
For once the player will be the one playing as a Bull-Hell character rather than dodging a boss like in Enter The Gungeon.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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