I was a bit confused at first, I think the game is really pretty! I would suggest adding feedback when you attack enemies (Audio and Particles).
The concept is pretty cool that you are the one defending the dungeon.
Criteria | Rank | Score* | Raw Score |
Presentation | #2254 | 3.235 | 3.235 |
Enjoyment | #2785 | 2.765 | 2.765 |
Overall | #2800 | 2.980 | 2.980 |
Creativity | #3356 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are the dungeon monster defeating adventurers
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Nice little game! Would love for it to have more content, but, of course, 48 hours is a harsh deadline :)
I got a bit confused at some point, when a knight appeared, it moved to the center of the room and didn’t seem to do anything. I now realized it must’ve been attacking me, but there was no indication of an attack. Can you even die in this game?
Also the bullets seemed to pass through the enemies the first few seconds after they entered the scene, which was a bit confusing as well.
This is a very nice game! Maybe the AI could be improved a bit. But other than that it's a pretty solid game!
Such a shame there wasn't more time! You should add some better enemy AI when you have time. The abilities are great! :)
Leave a comment
Log in with itch.io to leave a comment.