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A jam submission

Enemy of My EnemyView game page

A short puzzle game about changing perspective
Submitted by Collinbu98 — 12 hours, 2 minutes before the deadline
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Enemy of My Enemy's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8003.8413.841
Enjoyment#12633.3413.341
Overall#15683.4023.402
Presentation#27273.0233.023

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every time you die, your role "reverses" from adventurer to monster and back again.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted

Simple puzzle game, although the last one did take a couple of tries. The game kinda hard to move around when the character keep hitting on wall. Also a bug of clicking on the credit and back start another background music.

Submitted(+1)

The puzzle element was surprisingly good. It's interesting to think about the correct sequence with so many different actions. I think it shined the most in the first few levels. I managed to stumble to the correct answers right away for the last few ones. I think limiting the elements in each level makes the puzzle more fun, with more restricted solutions.

Submitted

Game was fun! The goal was a bit unclear but aside that the game was fun to try and work out!

Submitted(+1)

Loved this!

Submitted(+2)

Cool idea. would be good if there was indication of what creature is the closest to me currently and sometimes it felt like the level restarted for no reason.

Submitted(+1)

That's great!

Submitted(+2)

That was AMAZING! The idea is so unique and fun! No lie I expected some simple dungeon crawler but fortunaly I was wrong. I hated 2 things in this game: one of them is the friction that keeps me from moving between corridor walls. I quit because I stuck in level 10 or something (2 or 3 levels after slimes came) and couldn't move. The other thing is that door shut sound. It is annoying and too loud. But if you fix the friction problem with creating Physics Material and if you add your own graphics, that game would blow in the future. A little polishing, this is what it needs. Good job!

Submitted(+2)

Nice idea. 

Viewing comments 8 to 1 of 28 · Previous page · First page