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A jam submission

We Go Home !View game page

Help these blobs go home, using a physically based planets system. (More details on gameplay on the itch.io game page)
Submitted by Sir Blaster, fsa246 — 12 minutes, 44 seconds before the deadline
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We Go Home !'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#24472.9733.059
Presentation#28472.6302.706
Overall#28732.6492.725
Fun#31792.3442.412

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can join together objects, to allow blobs to re-join their home planet ... together!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted (1 edit)

I like the visuals! They remind me a lot of Samorost, especially with the blend of photo-realistic and cartoonish elements.

The game is a bit hard to play, though. I couldn't tell where connections were possible. It's also hard to get the slimes to go where you want them to.

Developer

Hey, Samorost is one of my favorite games! That was not intentional, but thanks a lot, it's a great compliment! :)

Yes, we are aware that our game is not very intuitive as it is... Among other, we didn't have time to provide feedback for the player...
The slimes will always try to go in the direction of their home planet, and left clicking anywhere on the screen will make them curious (only for a few seconds). That way, you can attract them manually.

Submitted

This is a pretty cool game to play around with, however completing the levels is a bit confusing. I was only able to beat the first one. One small thing that would be nice also would be a way to move the camera with arrow keys rather than edge of screen mouse.

Developer(+1)

Thank you! Glad you appreciate our game :)

Yes, you're definitively right about the arrow keys! We aimed for a mouse only game, but finally this was not such a good idea... That is why we added the spacebar focus ability at the very last moment, and I think it already helps a lot.

I give you a hint for level 2 : use the 3 asteroids coming from the bottom as a starship for the blobs. Be carefull not to slow them down too much when connected with the starting planet.
We agree that our levels should have been a bit more intuitive, and we wish to rework that for a post-jam version of the game.

Submitted

Very interesting concept! I wish there was some sort of visual indicator for how long a connection was allowed to be

Developer

Thanks!
You're right, we wanted to provide much more feedback for the player, but ... not enough time... ;)

Submitted

Hey! I like the concept but I can't make the boobs move very far and some times the blobs disappears.   

Developer

Thank you for your comment!

Blobs will always try to go in the direction of their home planet, but left clicking anywhere on the screen will make them curious (only for a few seconds). That way, you can attract them manually.
Not sure if we are talking about the same bug, but we noticed in that final build that sometimes, blobs are moving very very fast from a point to another, like flashing. Didn't have time to investigate on this yet... Sorry! =)