Really big fan of the graphics, although they lagged my computer pretty badly. It was a decent experience, but i feel like i didn't played the game as i was supposed to, especially the last level. The collision did something weird, allowing me to complete the level in an easier way. And i think that wasn't the only occasion. I mostly just pressed ASDW until i got the solution. If you want to improve this further, i would recommend some kind of failure condition... maybe some thorny bushes or something like that. Anyway, good luck.
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Struggle Of Getting Close's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1058 | 3.536 | 3.750 |
Overall | #2549 | 2.789 | 2.958 |
Fun | #2583 | 2.593 | 2.750 |
Originality | #4046 | 2.239 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls 2 characters at the same time, using the same inputs.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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