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Cybersaurs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2087 | 2.971 | 2.971 |
Overall | #2630 | 2.752 | 2.752 |
Originality | #2638 | 2.886 | 2.886 |
Fun | #3038 | 2.400 | 2.400 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character (a "Cybersaur") is controlled by 2 players, but only 1 at a time. Players must work together to get a higher score.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Lacks a death screen, but it's a pretty interesting take on the theme.
I ran out of time on the death screen, so I'm thinking I'm going to add it as an update. Also, thanks!
Playing this with two players really gives this a lot. It's fun calling out whenever you shoot.
Thanks, I'm glad you liked it!
Could really use a reload when we die
Yeah, I know, I ran out of time. I'm gonna update it after the rating period ends.
I like your take on the theme. I love the artwork for the game. However, when you die in the game, the game just keeps going (need to reload the browser to restart the game).
Yeah, this was only my 2nd game with Godot, so learning the engine ate up a lot of time that would've gone into a death screen.
Great Sprite work and great idea but the controls didn't work for me :/
I found that once the game loads, you have to click within the window or the controls don't respond. Start out with arrow keys, then press space to switch to WASD, and so on.
Thank you for that clarification, game instantly became way more fun and enjoyable. Good job makers!