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Conganauts Game Jam Version's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #59 | 4.293 | 4.293 |
| Overall | #125 | 4.041 | 4.041 |
| Fun | #185 | 3.902 | 3.902 |
| Presentation | #486 | 3.927 | 3.927 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Conga Line must move together in one long line, and even when separated still move as one!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice puzzler. The conga line split is definitely an eye-twisting feature. Maybe a 2nd control interface for the 2nd line would allow for quicker progression.
Peculiar concept! Being able to split line is a unique feature. Arts look good as well. Good job!
I thought the basic idea was really cool and creative, but I really wished there was an undo function - on some of the longer levels I felt good about making progress on one part, only to realize that I had trapped some people in a different part, which was a little frustrating. In general, the game seems to reward trial and error to discover configurations that work, and I enjoyed that aspect, but I didn't enjoy having to restart from the beginning every time I got stuck (I eventually gave up on the 5th or 6th level I think).
Overall, this was a really interesting idea and I could see this being an awesome puzzle game with a few tweaks!
"Undo" is definitely a feature that got scrapped for time unfortunately. I plan on developing this idea forward and incorporating the feedback I've been getting.
This was super fun! It felt like a re-imagination of snake with a puzzle element. This is one of the more creative submissions I've seen and I think it fits the theme perfectly. Well done!