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Vortex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3012 | 2.416 | 3.091 |
Overall | #3659 | 2.298 | 2.939 |
Presentation | #3777 | 2.203 | 2.818 |
Originality | #3964 | 2.274 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All the bonuses given to the player are joined together with downsides
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
You've got a good concept here. I only wish the enemies were a little smarter.
The physics felt reaaaally nice, had a great time playing this. Only nitpick is at one point the two upgrade options offered at the checkpoint were the same thing, so it wasn't much of a choice.
I liked being round, it make the loose controls feel good.
I can't seem to go through the first door?
you need to kill all the enemies
Oh ok, thanks for telling me!
Great concept and nicely done!
pretty good
Awesome game! Great concept, feel, and sounds! I went for a full damage/glass cannon build and enjoyed it! I think an improvement would be allowing the enemies to be able to jump up ledges in order to prevent safespotting them from a ledge. Overall, solid entry to the jam!
yes