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Cards of War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3886 | 2.313 | 2.833 |
Overall | #4530 | 1.928 | 2.361 |
Fun | #4734 | 1.701 | 2.083 |
Presentation | #4758 | 1.769 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game joins two turn-based genres into one, strategy and card-game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the idea and am impressed by a prototype without engine in two days. Polishing up the mechanics and introducing more levels and you might end up in really enyoable game.
the game is really good for a game jam, i think a better tutorial would help out, a bit confusing at first, once you understand the rules it's much better. this style has a ton of potential
Has potential but needs a bit more polish. Well done for 48 hours though!
I win, but what next? Who choose this war?
There are no winners in war. Or we ran out of time, that's also an option
I'm not sure I was able to figure it out.
I have uploaded a gif showing how to play, but there is not that much to figure out :D