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Rocket Bearer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3432 | 2.357 | 3.333 |
Fun | #4094 | 1.964 | 2.778 |
Overall | #4195 | 2.069 | 2.926 |
Originality | #4781 | 1.886 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My Game Uses Same Mechanic To Move And "Burn" Enemies. ( Characther Has Rockets Which Is Both Used To Attack And Move)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Gotta say, I love "FAST TUTORIAL". Got a right giggle out of me. Well done!
Thanks! Glad you like it :)
Having your movement mechanic also be your weapon is a very GMTK thing to do - I feel like this jam's pioneered the "shmover" genre.
While that core mechanic's good, I had some trouble compensating for the gravity pull, the close-up camera, and the small weapon hitbox. Any 3d game made in 48 hours, especially with original art and music, is super impressive though!
Thanks for feedback! Yeah- Indeed the jam pioneered it..
Its good to hear you like the core mechanic :)
Well that gravity is indeed sometimes a bit annoying (though i wasn't able to make it better while developing- while more gravity was making the game a nightmare less gravity felt.. strange ..) And you are right about the close-up camera.. Believe me or not i didn't even think of it.. I was way too busy making other things.. Well- i will remember to think of camera while making other games :) Yeah fires hitbox is small..If i made them bigger but decreased their damage a little bit game would feel better..
Thanks! While i was learning Unity's basics i also learned programs like blender so i am really used to make 3d games.. Actually because i rarely make 2d i find making 3d game easier :) (Also there is the fact that my 2d art is.. something that shouldn't be considered art :D )
Thank you for valuable feedback!
The art is great and the music is cool! It could use some more sound effects but it's a nice concept.
Thanks! I love making my visiuals like that so it is really nice to see you also liked it :) I am also happy to hear you liked the music because i can easily say i am normally really bad at making music.. Yes - more sound effects would be nice but i unfortunately didn't have much time to do them.. Thanks for feedback :)
The aesthetics are very cool!
Thanks! I like them too :)
Cool game ^^
+ The graphics look great, the particle effects and lighting is fancy.
+ A voiced Tutorial was unexpected but really cool
+ The movement feels good
- The arena feels too small and the camera is too close which ended up in me ramming into enemies before i could really see them ^^
All in all, enjoyable game. :D
Thanks! Glad you liked it :)..
I really like making graphics like that .. I am happy to hear you liked it :)
I like those voices too :)
Oh i am really happy to hear you liked movement- I spent a lot of time just making it.. Thanks :)
Indeed arena feels too small ( Actually this was intentional :/ I wanted to force players to move carefully ).. About camera, looking at it right now- You are right.. I actually didn't even think of it.. Well- At least if i make a similar game i will remember this comment :)
Thanks A lot! Really good feedback :)