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Space Fling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #983 | 3.580 | 3.580 |
Overall | #1739 | 3.120 | 3.120 |
Presentation | #1941 | 3.040 | 3.040 |
Fun | #2263 | 2.740 | 2.740 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You break and form joins to sling between planets, and your narrative goal is create relationships.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really enjoyed the narrative and game play combination. Cool interpretation of the theme!
A very cute experience, playing around with a narrative to connect the planets together. It was a bit confusing to understand where to go, so I kind of randomly flew around. I also wished it was possible to give yourself momentum from the rope easier, mostly I had no control over where I was going to fly. However, the narrative was pretty cute and gave me a good reason to keep on playing. Great work!
I really liked the music and the dialogue that was really personal. I also liked the sense of mystery and that you didn't know what to expect.
The controls are weird, but is charming and cute af
found the game play super awkward, but the idea here is really cool
This amount of content for only 48 hours is a big deal. The thumbnail really got my attention, I think that it would be cool for you to check out a game called SUNBURN. It's for ios. Solid Entry!
This game has a great atmosphere! The planets all have their own unique personalities! Very cool!
Absolutely love the vibe! Music is fantastic, dialogue has tons of personality, art is super cute.
Really into the slinging mechanic as well, but tapping WASD to kinda bump the ship made it a little hard to control.
Lovely entry!
Thanks for playing and for the feedback! There's not much we can do about the now but I put a warning on the description page so others aren't surprised.
Cool idea! But it could really use a volume slider...