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POLYRAM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2802 | 2.500 | 3.750 |
Originality | #3491 | 2.500 | 3.750 |
Overall | #3566 | 2.333 | 3.500 |
Presentation | #4243 | 2.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join with enemies to turn them against eachother.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This was really fun! Great job :)
I love the feeling of swinging enemies into each other to destroy them! Good job.
Really cool game. I really like the idea and it feels good to swing the enemies. Green enemies felt a bit confusing the way they caused damage wasn't clear to me at first and that's why damage feedback could be a bit clearer. Great job!
Thank you for the feedback! I totally forgot to add visual damage feedback, meant to put a flash or something in, thank you for catching that! Going on the list of needs for future games.
To you and everyone else, the feeling of the movement and grappling hook was a real big focus for me, over making lots of content, so it's very gratifying to hear that everyone seems to be enjoying it! Thank you!
The hook mechanic plays realy well :) cool submission!
While it felt clunky at first, you could totally get super used to the movement and in the brief time I played I was already having so much fun swinging the enemies into each other. Great music, great graphics!
Love the hooks feeling !
Great idea and really fun music, gg !