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Conjoinathan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #346 | 3.724 | 3.724 |
Overall | #582 | 3.655 | 3.655 |
Presentation | #859 | 3.655 | 3.655 |
Originality | #974 | 3.586 | 3.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player merges with differing block types to form unique shapes and solve puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I loved it, I will try to complete the full game later!!!!!!!!!!!!!!!
Glad to hear you enjoyed!!
Really nice game. Love sounds and the changing face animation depending on the weight the block has to carry. Sometimes its hard to connect the blocks in a good way maybe a grid system would help
Thank you!! I definitely agree that a grid system would help with connections. I'm glad you liked it, though!
Just amazing, I absolutely loved the art and sound, also he puzzles were very challenging sometimes, but didn't get to be frustrating, it was very well balanced and growing in difficulty in a playable level. Unfortunately my game crashed at Pogo, don't know why :/
That means a lot to hear, thank you! Shame about the crash though - do you happen to remember what you were doing in-game at the time or if a log popped up? Appreciate the heads up!
I was just jumping and my topmost part touched the ceiling I guess, that's all
Hmm, strange - thanks for letting me know!
Damn that was cool! I did not expect that at all and it gets super hard after a few levels! VERY GOOD
Thank you!! I'm glad to hear that the difficulty ramped, that was a goal!
That was Fun! Mixed up Tetris skills with cool Mechanics! Really nice concept and the Voices are cute
I'm glad to hear you enjoyed, thank you!!
Hey neat! I made a very similar game (basically exactly the same, except yours has way more mechanics and better art) so it's cool to see a different take on the same idea. The one thing my game has that this doesn't though is an undo button, which definitely would have been appreciated when there's trial and error late into a level. Another difference is that in my game the pieces all line up perfectly adjacent to each other while this game's blocks can be misaligned -- your game allows for more depth to the puzzles with even more creative solutions, but it also can make things wonky and requires the player to have more accuracy. In particular level 5 I was having some difficulty getting the two high tall block to connect sometimes.
Woah, I'm going to check your game out straightaway, that's awesome! I definitely would've liked to have an undo or unlink mechanic implemented to help with the accuracy issues but the time wasn't there for me ahah. That's super cool that we had similar ideas though, and I appreciate the feedback a ton!
What else can I say but: I *need* more levels! The creativity in this one is through the roof!
I'm so glad to hear you enjoyed, thank you!!
Wow this game was shockingly addictive. It's really neat that it depends on you connecting at weird places. Maybe I missed this, but I wish there was a quick disconnect button to unlink instead of restarting the level. I would play this as a full game. Nice work!
Thank you, that means a lot to hear! I'd definitely like to implement some sort of undo or unlink mechanic in an eventual post-jam version, but for the jam itself the time wasn't there ahah. I'm glad to hear you enjoyed though!
Really fun.. Addictive to solve the path...
Thank you!!
Everything about this game is really good. My only complaint is that joining blocks together is too sensitive.
Thank you! I agree, I'd definitely like to fine tune the merging mechanics in an eventual post-jam version. Glad you enjoyed!