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Cleanup on Island Z's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3852 | 2.274 | 2.909 |
Fun | #4741 | 1.777 | 2.273 |
Overall | #4792 | 1.848 | 2.364 |
Originality | #4842 | 1.919 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
RTS with no control over units. Units spawn by spending resources, but how that maps to their behavior is out of control as well.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
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Comments
I'm afraid I didn't figure how to play the game. I kept spawning the little robots and they kept collecting the minerals, but I'm not sure if I achieved anything. I like that it's sort of an RTS. There's not a lot of those around.
Check out our game if you get the chance. :)
It took me a while to figure out that this seems to be a color-matching puzzle. You know, blue units seem to go for blue minerals, red units to red, etc. It's a unique idea, I hope you get to refine it better someday!