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Slash Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1229 | 3.418 | 3.625 |
Overall | #1792 | 3.005 | 3.188 |
Originality | #1969 | 3.123 | 3.313 |
Fun | #2409 | 2.652 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two robots who keep getting out of control because they have limited source of energy, the goal is to help the other robot survive until you take control over his body again.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Good idea of switching between characters. With some animation polishing and slighty more variety to enemy encounters, this could be a great game.
There wasn't much decision-making and i hope I could do more things in this game.
BTW, It has a great concept and has lots of potential, and presentation looks good. Well done :)
And I would be thankful if you try my submission :)
maybe with a shooting mechanic would be more fun but I like it
Good concept and take on the theme of the jam, the execution though is not really there. It is hard to make combat mechanic with rigged animation, so you set yourself up for quite the challenge and it's something that is commendable. Animation sometime lock up, the bullet are not pointing in the right direction.
I dig the art style (same as mine) so there is that. Other than this, I will say that you had a good idea and concept for the jam :)
Thanks for the comment! I actually never did something like this in Unity, I've always used Unreal for 3D so it was kinda risky to go for this. I'll try to improve it, thanks for playing!
Btw I know about the animations and bullets but didn't know how to fix it so I just prayed nobody would notice :D
ah Interesting, what made you switch to Unity ?
I've never really switched, I use both engines frequently. I started using Unity for 2D and because I wanted to learn more coding (I'm not a really good coder) and wanted to experiment further with some 3D stuff. Might have been a bad idea to do this in a 48-hour jam though, that's why It's probably not that good
Nice game i really enjoyed it. I also rated it. Also if you could play and rate my game that would mean a lot :)
Thanks a lot, I'll try to play it :)
The presentation is really well done, the cut-scene and tutorial to the game work well.
Thanks!