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Gary Loves Trees's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #110 | 4.328 | 4.328 |
Overall | #319 | 3.776 | 3.776 |
Originality | #378 | 3.897 | 3.897 |
Fun | #563 | 3.500 | 3.500 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Things get out of control when Gary and the townsfolk are unhappy.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Adorable!
I would totally chill out and take care of some melons when they look this good!
Would love to combine with some sort of resources so I can add new things to their park and treat them to nice things!
Could also see that the scenery needs maintenance and that the melons want new things after a while.
Melon Tycoon here we come =P we did consider switching up their desires once they were fulfilled but opted against it in favor of memorizing who likes and dislikes what do you can get attached to them.
Great work man, I love it
Thanks man! And yours too!
The core gameplay loop is like herding cats -- and I love it.
There are some unruly folks who claim to want to spend all day in a certain spot, only to immediately sprint away from it as soon as you put them there. I did find that sometimes dropping people next to the pool throws them across the map, but otherwise I encountered no issues. The line art is adorable, the sound effects are great, and the slow build-up to an overwhelming disaster is a great touch.
In the future I could see adding more complex needs for the characters to spice up the late game. Or intentionally naming characters the same thing but with slightly different tastes just to add to the chaos.
Thanks for the great review! We intended on giving the characters recognisable outfits so you could build up little stories for each as you go so you know who to blame by the time everything ends up in flames.
Absolutely! Perhaps a log of character actions (which can be shown/hidden with a click), a la Roller Coaster Tycoon's "Guest 201 has drowned." "Gary has self-immolated due to lack of trees."
Yes! Was thinking about keeping the history available for the log since some of them are really great to read. Definitely gonna add more action logs.
This feels like a game I could play on my phone. It's so nice and casual.
Hmmm I think I might just try an iPad build out ;) Thanks!
Visuals are stunning, it is so pleasant to move around and play, the sound design is also great. It wasn't always clear for me where should i be putting the kids, though.
Haha yes some of the "clues" are a bit more abstract and some a bit more South African. Just keep dragging them around to figure it out. Thanks for the review :)