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Let Gooo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1298 | 3.417 | 3.417 |
Overall | #1934 | 2.958 | 2.958 |
Presentation | #1990 | 3.042 | 3.042 |
Fun | #2598 | 2.583 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The user has no control over the monster, can only fill out the stats for the monster. Once picked the monster is unleashed on the city and the user watches the monster wreak havoc through the news feed. The police and the army eventually show up and kill the monster and you repeat with more points to allocate to the monster.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I didn't realize there was a pun in the name until I got into the game, haha! Cute little game, I appreciate the polish and the little details like the goo's brain getting bigger.
The AI for the creature can be a bit questionable at times, even at max intelligence - it seems to randomly pick targets to consume, even when closer and easier to reach targets are nearby. This is unfortunately exacerbated by how frequently it gets stuck while moving through the city.
Regardless, a fun little idea with a neat premise! I can easily see this becoming fun in the same way idle games or incremental games can sometimes be addicting.
The game was pretty fun, but the camera made me nauseous and even with maxed stats I could destroy more than a block of the city. Could be more fun if you added more interactivity for the player and added missions or some incentive like that.
Nice voice effects! The only thing that bothered me was I felt like I was not playing the game and watching it