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A jam submission

SpinDiverView game page

Spinning Top Combat
Submitted by Ashton Hunter — 51 minutes, 57 seconds before the deadline
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SpinDiver's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#39242.1213.000
Originality#44842.1213.000
Presentation#46811.8862.667
Overall#47071.8862.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you have to lose control to increase the power of your top!

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Pretty interesting and unique idea, I'd say! Great work on this mini-game. If you ever make a new post-jam version with more polish and presentation, I'd love to give it a try!

Submitted

I'd also like feedback for my game (only if you want to) https://itch.io/jam/gmtk-2020/rate/695512

Developer

Thanks! I'll try and give your game a try sometime today! I do intend to continue work on this and flesh it out a bit so we'll see what happens.

Submitted(+1)

the gameplay is amazing but i think it's a little bit off the theme

nice work!

Developer(+1)

Well, it's my first game jam project ever so not shocked but thank you!

Submitted(+1)

good luck on your next game <3

Submitted(+1)

Bashing tops against eachother is always good fun. ^_^

There didn't seem to be any specific strategy to being out of control, though. Touching the other top does as much as them touching you, so just maxing out spin and balance, then trying to touch the other top before it charges up seems to be the only way to go. It's a bit hard to tell who won as well, since the game immediately restarts. Maybe there's an input we're not noticing?

Developer

No it's kind of my bad there. I didn't have as much time to work on it as I would have liked so I didn't get to do a lot of testing with the win screen. Either way glad you had some fun with it and I'm planning to keep fiddling with it and make it something more robust after the jam!