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Fireside Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3408 | 2.579 | 2.579 |
Presentation | #3609 | 2.368 | 2.368 |
Fun | #4480 | 1.895 | 1.895 |
Overall | #4593 | 1.947 | 1.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We modeled the uncontrollable nature of fire, In this game you play as fire, trying not to burn yourself out of resources, BUT everything catches on fire.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
If you're gonna have the player click along to the beat, the fire sound effect needs to have a strong transient right when you click, currently the sound doesn't peak until a little after you click which makes it hard to tell if you're with the beat. Also the synth and the drums in the music were slightly out of sync which makes it impossible to tell where the actual beat is. Also nothing happened no matter what I clicked apart from zooming out.
I thought the introduction was a cool mix of cinematic and interaction. I couldn't get to the gameplay part though. I could only click rapidly to zoom out. The art looked nice though!
Couldn't really get to the gameplay section, was just stuck clicking with no progression. Also clicking noises drown out the beat really hard
Heya, the concept for your game seems pretty interesting but I think it was too broken to play. If you've got another playable version I wouldn't mind giving it a real rating.
Agreed—promising theme and art style, but the game itself seems too buggy to proceed.