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achbadtheape

7
Posts
A member registered Jul 17, 2020

Recent community posts

Love this! I've played through the one level about 6 times now I want more. Please expand this to a full game. Super satisfying movement. It's fun how you feel like you're in control for a while, then one wrong bounce and you're headed backwards and trying to recover. This has great speedrun potential too!

I've seen a couple other submissions like this, with limited inputs. But this is by far the best. The slower pace makes it more of a puzzle game than a trial-and-error platformer. You have to think a couple steps ahead, and the bullet mechanic is a great addition. I love that you have to keep moving for the bullet to be able to move, adds another level of complexity to keep in mind.

If you're gonna have the player click along to the beat, the fire sound effect needs to have a strong transient right when you click, currently the sound doesn't peak until a little after you click which makes it hard to tell if you're with the beat. Also the synth and the drums in the music were slightly out of sync which makes it impossible to tell where the actual beat is. Also nothing happened no matter what I clicked apart from zooming out.

I like how the sound effects modulate to a different key every time you die

Super fun movement mechanic. I would love to see this expanded, current level design leads to trial and error though given how small the success window is.

Not much of a game per se but nice quacks!

The art is so cute cute and I love the little screams! The mechanics encourage simply jumping over everything and waiting until it recharges before moving again. It would be nice if there were more ways to move and different techniques to avoid damage.