Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Running out of Control FuelView game page

Submitted by jlothamer — 1 hour, 5 minutes before the deadline
Add to collection

Play game

Running out of Control Fuel's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#22962.6922.692
Overall#27182.6542.654
Presentation#34552.4232.423
Originality#36202.5002.500

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Spaceships have a "reaction control system" that use fuel - so my game is about running "out of control" system fuel. Plus thrusters glitch and fire on their own randomly, requiring players to fight their out of control spacecraft.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

HA!! That was fun.  The knock back broke my heart, super intense. Really neat control idea, "8956230." might be slightly less confusing, but I adjusted to the controls after a couple of tries.

Developer(+1)

Thanks!  Yeah, I should have gone with another control scheme for sure!  Something to keep in mind for next time.  Glad you thought it was fun!

Submitted

Really fun game. Would have loved to play more levels of it.

Developer

Thank!  I had many more ideas, but just ran out of time.  Hopefully next time I'll find someone to team up with and get more done!

Submitted(+1)

Can't play the game. I don't think the controls should have been made in a way that causes this.

Developer (2 edits)

Sorry about that!  Any feedback on what control scheme would have worked?  I really wanted one button per engine, and the layout of the numberpad was a natural fit as the keys are arranged in basically the same orientation as the thrusters are.  Would using the keys around WASD been better?  And do you (or anyone else out there reading this) think it's OK to add that control scheme at this point?

Thanks for the feedback!

Submitted

I'd say that even just having the regular numbers do what you did would be fine. As long as there is some way to interact with the game I could at least get an idea of how the game works, but I simply don't know what would work as I couldn't experience it.