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EarnestEntropy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3711 | 2.460 | 3.300 |
Fun | #3994 | 2.087 | 2.800 |
Overall | #4597 | 1.938 | 2.600 |
Presentation | #5061 | 1.640 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As a player you cannot directly kill enemies using your bullet. Instead you must power up an enemy and use its empowered bullets to kill other enemies.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The concept is interesting! I think if you had the ship symbol show what was now vulnerable as opposed to what you had hit, it would help clear up confusion.
Hey thanks for playing and the feedback :D
Very clever concept. I really enjoyed how each enemy type makes it a slightly different game. The only criticism I had was it's a little awkward that activating one enemy hides all the other colors, because I forgot which one was the opposite at first.
Thanks for playing :D and thanks for the feedback :D. Sadly I only had about 20 hours out of the 48 to work on this so I rushed a lot of stuff. My first time participating in a game jam too but I have learned a lot doing it.