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Beanstalk Breeze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2172 | 2.858 | 3.500 |
Fun | #2215 | 2.722 | 3.333 |
Presentation | #2419 | 2.858 | 3.500 |
Originality | #2447 | 2.926 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The camera behavior in the game behaves unexpectedly, which results in the player not being able to rely on their instinctual controls. Aside of that the beanstalk grows out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Ah, it's amazing. Loving the camera shake and how it turns to increase the challenge. But it's all random! Great game design here.
And I think I'm getting pretty good at it... 27 fruits in 264 m! Dare to break my high score?
Really good work you guys! Nice and simple but lots of fun to play.
The atmosphere was really good, and we liked the look of the background. The thorns were not always clearly visible and there was no punishment for moving slowly, which is arguably a good thing? There are some bugs in the height meter (after falling, the number kept increasing) and the restart button. Overall, it was fun, and the graphics were surprisingly well polished. The sound effects are funny. P.S. We were wandering why the game file was so large (447 MB).
This was fun! idk if i am bad at this game or it is difficult but i couldn't survive past 10 seconds. The camera changing angles was challenging and nice. but maybe if the stock was wider or there was some way to stay up longer.....or i could just get better :P
I only get a black screen when trying to run it via Wine. If someone figures out how to run it on Linux, please let me know!