nice, i think the pacing of the progression could be a little faster though, like cut some of the earlier 'tutorial' levels and get to the red tiles sooner, as that's where the mechanics really get interesting imo
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Airlocked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1390 | 3.333 | 3.333 |
Overall | #1401 | 3.167 | 3.167 |
Originality | #1597 | 3.278 | 3.278 |
Fun | #1807 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must reach the end of the level before the timer runs out... However the player speeds up uncontrollably and hitting obstacles temporarily causes the player to loose control of their character, bouncing them aimlessly around the level. There are also areas of the game where the player looses all control of the character and must prepare to overcome obstacles in advance
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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