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A jam submission

SynthesisView game page

Deductive alchemy puzzle game for GMTK Game Jam 2019
Submitted by mcargille — 2 hours, 59 minutes before the deadline
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Synthesis's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#4943.9004.111
Design#9133.1623.333
Overall#11993.1623.333
Adherence to the Theme#18372.4242.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice game. I found the pattern pretty fast but I enjoyed it. Thank you. 

Please look at my game as well https://itch.io/jam/gmtk-2019/rate/461311 I hope you'll like it as much as I liked yours :)

(1 edit) (+1)

I was really enjoying the concept.  I would love it as a procedural or set-of-possible puzzle, but in my instance in particular, it became evident that... well, in case this is always true, don't wish to spoiler... there was a pattern and once I saw it, tested it, and found it to be the case, I was no longer happy while playing.
Oh, yeah, and I really had to play it full-screen or else I could not read the text of the target ingredients.  That particular font was really hard to read when not full-screen.  (Generally prefer to leave browser games in their boxes ^_^ )

Submitted(+1)

A satisfying deduction game. Reminded me of a board game called Alchemists; the deduction puzzle is quite similar. Having the solution more prominently displayed, as well as allowing the user to annotate potential ingredients in the game, would make it a lot easier to play. Unfortunately, I felt like the theme (which I assume was "only one solution") didn't shine through with this design. Perhaps if you could only use an ingredient once a round the theme would fit better, although I realise this would make the deduction puzzle very different.